thedeacon_tlv: (Default)
[personal profile] thedeacon_tlv
[Starting sometime on the 29th and continuing throughout the 31st, changes begin on each of the volunteer barges that have taken on new passengers.

On the Brigantine, the hard-to-see region off the the side changes into a hard-to-look-at region. Instead of absence, it feels like an indescribable barrier, something flat and inviolable and a little bright. Objects are no longer drawn in, but rather bounce right off and back into the Brigantine's regular areas. The spiraling course of the ship slows, then stops, and the wingsails fold themselves up tight. The nets continue to be mostly empty.

The Deacon, unusually, gives no sermon.]
windblownrose: bearded man with glasses and confiding air (theoretician)
[personal profile] windblownrose
Antryg can be found in the Congregation Hall throughout most of the day; he casts occasional glances towards the empty patch of space that exists out of the corner of one eye no matter which way he turns his head, and he's guarding the box of white chalk he uses with extreme care. He's lost quite a lot of his collected belongings to the Void already. He's not here for losing any more.

The chalk is being used to draw an elaborate design onto the floor: the outer circle is at least twelve feet wide, and it surrounds ring upon ring of complex geometric signs, words in an unearthly language, and the occasional carefully placed candle, scrap of metal, or tiny gemstone.

Sometime in the evening, Antryg settles himself down in the center of his spell circle, legs crossed in a half-lotus position, places his fingertips delicately against the curve of the innermost circle, and closes his eyes. Power gathers, perceptible to anyone on board with magical abilities, and tangible as a prickle in the air even to those born without the sense for it.

Seconds later, the power backlashes, half the chalk blows off the floor into the air in a choking cloud of dust, five of the gems explode violently, one of Antryg's eyeglass lenses cracks down the center and a piece of silver wire flings itself across the room into the Void at supersonic speed.

Antryg gently collapses over backwards. After a moment, he raises one finger into the air above his face and draws a neat circle with a simple sigil in the center: a curl, the barred triangle of the Air, done. It glows gently above him, and as he speaks into it in a dust-hoarse voice, it will transmit his voice through the Brigantine as though he's standing just outside every room.

"We need to contain some of this damage before it kills us all, and I can't find a spell that'll work on it correctly. If you know anything about spell design, meet me in the center of the Hall -- I need a second opinion."

He lets the spell dissolve into the air and rests his hand on his chest, allowing himself a few peaceful moments of lying on the floor before anyone else arrives.
thedeacon_tlv: (Default)
[personal profile] thedeacon_tlv
[As a result of multiple characters' continued efforts to fuck up the ship, characters (both PCs and NPCs) may be affected by any of the following effects, starting immediately and continuing indefinitely:
  • They may become partially or fully intangible. Invisibility to go along with the intangibility is optional, but not required.

  • They may lose important memories, in part or in full.

  • They may lose the capacity for specific emotions, in part or in full.

  • They may find themselves stuck in time loops lasting anywhere from thirty seconds to five minutes, with or without any awareness of the fact that they're looping.

  • They may find themselves existing in two places at once, with full awareness of what is happening and with the resulting migraine to prove it.

  • Accumulated possessions may disappear.
As at least one powerful magic user is attempting to push back against the destruction and set the ship to rights, the frequency of these effects will wax and wane: they'll affect some people but not others, and will sometimes spontaneously resolve themselves in the people that they do affect. Additionally, the floor of the Grotto will right itself, as will the basin of healing water, which will be able to fill itself to the brim again.]
statementfuckingends: (...let me get back to you)
[personal profile] statementfuckingends
WHO: Tim and Strange!
WHAT: Copping to a bad idea (no regrets)
WHERE: guess
WHEN: The day after the C4 Fuckery
WARNINGS: A very angry magic man

In the moment, there's a grim, vindictive satisfaction at just how badly the Brig gets hurt by that attack.

A few hours later, when the spell finally wears off, Tim snaps upright with a horrible sense of realisation.

Fuck. That was a bad, bad idea, and he stares at the far side of his room with a dawning comprehension of what his actions have done.

He'd... better find Strange. The guy might be a prat but he's genuinely not involved, and he deserves the truth. So off Tim goes to find- ugh, his Initiate's room.


After meeting up with Strange )
thedeacon_tlv: (Default)
[personal profile] thedeacon_tlv
[After Tim and Hartley have their fun with C4, a deafening explosion rocks through the Brigantine. On Deck, the wings flap wildly, making the whole ship lurch and list, possibly striking unlucky bystanders into the void. (Though they will of course return, suffering the Death Toll for asphyxiation along with aching eyeballs.) Down in the warrens, walls judder and shift up to a few feet, potentially deforming rooms or passageways as though they've been through an earthquake.

In the Grotto, the floor is now at a slight slope, and the basin is tilted, causing some of the water to spill out and seep back into the ship; less can accumulate in total.

More troublingly, a kind of...hole has formed at the center of the ship, but what 'center' means in a place like the Brigantine does not follow normal topographical conventions. Everywhere on the Brigantine, no matter where passengers are, one far side of the room kind of...fades out. There's something there, in the corner of your eye - unless it's nothing, an absence of anything to see, no light, no recognizable color, not even darkness. Something about what isn't there bubbles and moves and swirls, and it feels - cold? Maybe? It's hard to notice, but people might find themselves wandering closer, or see small objects roll across the floor and out of sight, out of mind.]
thedeacon_tlv: (Default)
[personal profile] thedeacon_tlv
[After Tenpou attempts to cut down the ship's sails, the following effects will set in ship-wide, starting immediately and continuing indefinitely:
  • The sails will fight back against anyone that attacks them, swan style, hard enough to potentially break bones or knock attackers down into the void.

  • The single sail that Tenpou manages to sever before he's stopped will root itself into the deck at a weird angle. It won't help the ship sail anymore, but it too will fight back against hostile forces.

  • Anyone who pays close attention to the stars will notice that the ship is now sailing in circles, with one rotation lasting approximately 16 hours. As a consequence, the amount of supplies that the nets pick up will be noticeably reduced.]
weboftime: (just normal blindfolding)
[personal profile] weboftime
Who: Henry and his victims!
Where: The Brig - various places
When: Time is fake. August is weird. Anytime that makes sense. Can be before or during the Bad Vibes, too!
Warnings: Mind any cw/tw but there’s nothing in the initial post except mentions of blood.
Notes: I am always open to more victims! Just let me know what you’d like inflicted on your characters and I'll make them a toplevel. [plurk.com profile] waningsunflower or Discord: Kota#4814.

Henry considers this practice. Practice for helping others. Practice for helping himself. Humans, and those who live by their same arbitrary standards of life, are no more than the prey he seeks to keep in line. Less like a shepherd. More like a wolf.

So he stalks his prey throughout the Brig. Not physically, but mentally, seeking them out, watching them if he can, finding the right time to strike.

He finds a room that’s out of the way. There’s no lock, of course, but he’s twisted the metal handle into a makeshift bar to keep it from opening easily. And he sits in a comfortable chair, hands in his lap, blood streaming slowly from his nose as he seeks them out.

Each person, each victim, comes with a careful inspection of their trauma, of what hurts them, of what’s in their mind. Some may experience nightmares. Some may have headaches. Trouble sleeping. And some may simply be hit with a hallucination that they might not understand. Each victim will seem to go into a trance, and Henry doesn’t care who they’re around.
tastehumanity: please credit (Charming)
[personal profile] tastehumanity
Who: The Corinthian [personal profile] tastehumanity and You!
Where: All over the Brig
When: August, and the duration of the 4th wall event
Warnings: (if necessary) Eye trauma/horror/gore, violence, knife murder, blood, cult themes, serial killer themes, and adult themes. Will try to add more as they pop up but proceed with caution! Not every thread with the Corinthian means death and violence, but best tread carefully anyway!

Please warn of any Sandman Spoilers in threads! And label threads with warnings as needed :)

Now I’ve Got You In My Sights )

Plotting Post Here Hit me up here or reach out to this journal if you would like something specific, or if you would like to be a victim! He needs your eyes.

Opt Out Post Here if you want to avoid the Corinthian and all he entails all together.
magician_sideways: (Heh~)
[personal profile] magician_sideways
Who: Anyone and potentially everyone, plus Tiernan.
What: Magically induced negative emotions being handed out like Oprah, get your Hulk on. Bonus post-boom chances to interact with the chaotic neutral mastermind.
When: August 21st
Where: The wave of bad feels will cover most of the ship but not all of it. Pick your spot!
Notes/Warnings: Violence! Definitely large amounts of violence and destruction, from looking at the plans that have been made.

Vibe Check: Just a puppet on a lonely string )
Post-event: Oh, who would ever want to be king? )
laszlo: (hat and scarf)
[personal profile] laszlo
[Network, such as it is.]

Two queries!

Firstly- Who's up for making a quasi-religious porno with me?

[As he's feeling somewhat inspired by the setting; lewd wink etc.]

Secondly- I'm looking for a Novice by the name of Mary Keay? As we've been paired.

[Spam]

[Or find him wandering about, idly wondering if he could order someone to let him feed on them and get away with it.]

One Hook

Aug. 12th, 2022 03:55 pm
giftofpain: (Default)
[personal profile] giftofpain
WHO: the Hell Priest and you
WHAT: one of the Brigantine's more unusual Initiates takes a walk around
WHERE: deck, hallways, congregation hall, deck
WHEN: middle of august
NOTES/WARNINGs: All of them. If you know, you know; I'm not tagging out with him so if you want to play with fire him, feel free to say hello.

The Hell Priest has been on this ship for a long time. He had come as an Novice, and he had had created... quite a stir among the inhabitants of this place at first. His promotion had taken many years, many difficult times and much great reflection, but he had graduated, even if the title of 'Initiate' grated on him on occasion.

It was better than some of his other titles, but the less said about those, the less hooks ended up in people.

The demon has felt no need to return to his collection of worlds, however; this place suits him for all that he often has few who interest him. And yet those few are greater than none, and the very secrets of this place continue to entrance him enough that he will no doubt be found still roaming the deck or the hallways, gliding effortlessly along even the most uneven and overgrown terrains, for some time to come. He can be found often in the Congregation Hall, meditating one might assume, or possibly just thinking on a scale others find perplexing. He avoids the Grotto, except when he needs to drop someone off there.

Sometimes, revelation comes only after long explorations, after all.

He is... polite enough, though unwilling to tolerate disrespect. Willing to discuss philosophy and metaphysics and everything inbetween, though his view is understandably dim when it comes to people. His great 'truth' did not change that, at least...
carbonatedscientist: (did you just)
[personal profile] carbonatedscientist
Who: Sento Kiryu and you!
What: Sento tangles with trying to get the ship to give him something simple. It doesn't go according to plan.
Where: All over.
When: A couple of days after Jamil's Overblot fiasco.
Warnings: Cow tools.
Sento is not particularly mooved by the ship's acts of creation. )
goingtobeunwell: (look of love)
[personal profile] goingtobeunwell
[Somebody caught himself an old walkie-talkie from dredging the atmosphere. He thinks about how to test it, staring at the little speaker with a wide smile on his face. Finally he decides to press the button, and with a laugh exclaims:]

He's alive! James Fitzjames is alive!

[More laughter, joyful to the point where it sounds like he's sobbing. The walkie cuts out a couple of times before he speaks again.]

Ironic, it's just...ironic. He was my deal. Ah, well, it was a little more convoluted than just that, but the bloody Admiral could have warned me he was just out there in the universe, traveling on a ship that's half-bird, half-fairy garden.

This -- this bloody place. This whole thing is just...

[He cuts out for good, clearly at a loss for words. Is it bad? Is it good? Who knows any more.

Crozier's found mostly up on deck, helping with the nets and turning the spit for the fish. When he starts feeling better he gets himself up the masts and onto the makeshift ratlines, at ease high up in the air despite being:

1. an older man
2. previously laden with lead
3. one-handed

He spends hours watching the feathered-sails and moving from rope-to-rope and mast-to-mast. He doesn't see any canvas beneath, which disturbs him more than he wants to admit. This ship would need some sort of avian biologist instead of a sailmaker to keep her parts in order.

Other times, of course, he's in rooms that aren't his own. He hasn't even tried to find a space for himself.]
talesuntold: (Default)
[personal profile] talesuntold
Maggie is careful to spend plenty of time in common areas of the Brigantine. On the deck, playing with her dog Fetch or helping to haul up nets. In the congregation hall, often sprawled on her stomach and reading whatever book she's managed to find in the ship's nets. Exploring all the weird little corners of the ship, because if she's going to be somewhere so strange for the indefinite future, might as well get to know it.

She's open and friendly, and makes a special point of checking in with Barge passengers when she finds them. "Hey. How're you holding up?"

[For Becks]

But one day, after she's settled in a little, she glances across the deck and scrambles her feet, sprinting toward the familiar figure.

"Becks!" she yells. That and the sound of running footsteps are the only warnings her friend is getting before Maggie launches herself at Becks in an enthusiastic hug, laughing with pure delight.

Blotwist

Aug. 4th, 2022 10:00 pm
perfectly_average: https://youtu.be/QBZJXgynsfk (089)
[personal profile] perfectly_average
Who: Jamil, Azul, Orpheus, and the other fine folk signed up for fighting and popcorning crews.
Where: First level of the rooms
When: Early hours of the 2nd day
Notes: If anyone wants to bring in someone who wasn't signed up for this, they're welcome to. The OOC plotting thread for all of this is here! Lastly, I'm going to be using brackets because bracket form has always been easier for me with very rapid-action-focused threads. While I won't be using the [small] HTML for the post body (I know it's especially unfriendly to the eyes when it's a wall of text), I will be using that HTML within the comments.
Warnings: Discussion and introspect involving: PTSD, references to child abuse, references to incredibly toxic servitude, and many dark and twisted thoughts/perception
Read more... )

001.

Aug. 2nd, 2022 10:06 pm
ukan: (would let you die)
[personal profile] ukan
If you are coming here from the Barge, meet me at my cabin in four hours. I want to make sure we're all adjusting well, make sure we can support one another.

If you're not from the Barge--hello. I'm Lark Tennant. I was a warden on the Barge. I'm not here. [He's demoted. He's doing great with this. Just fine. Just...fine.]

Tell me where you're from, who you miss, who you're glad you've met?
perfectly_average: (121)
[personal profile] perfectly_average
Who: Jamil, anyone else
Where: All over
When: First two days
Warnings: Some vague PTSD symptoms, suicide, hypnosis/mind control, implied torture, NPC death

Read more... )

Voice

Aug. 1st, 2022 07:42 pm
seegodhatesme: (Cool)
[personal profile] seegodhatesme
[Sypha found a communicator almost immediately on her arrival, though it took her a minute to puzzle it out. It doesn't appear to have video, but it transmits her voice well enough.]

If you are from the Barge and can hear this, please answer me. If you can't answer, I am on the deck, near the stairs. I will be here until I say otherwise.

Trevor, Adrian, are you here?

[There's a short wait, and then she speaks again.]



من آن را نخوانده ام. من بدون صحبت با شما انجام نمی دهم. می دانم که این ایده آل نیست.

weboftime: (chess)
[personal profile] weboftime
Who: Henry and OTA
Where: The Brig!
When: Early August/Arrival
Warnings: None yet, other than spoilers for Stranger Things if you're trying to avoid them

[Arrival]
Henry spent less than five minutes on the Barge. He wasn't sure why he was there and he wasn't sure where he was, but it wasn't long before he was transported to the white walled room that made him distinctly uncomfortable. Skin crawling, he stayed in his chair, fingers digging into the sides, until he realized that this "Authority" was even less helpful than the silent Admiral.

Once thrust on this new ship, once he's had a chance to actually find his way around with his powers still intact, he finds that...well, this isn't really as terrible as it could be. The ship is untamed, and the apparent lack of structure is - fascinating.

He wanders blankly, feeling like an explorer. And any people he encounters are usually ignored unless he thinks they might be useful or if they speak to him first.

And, while he walks, some plants and vines are moved out of his way without him touching them. With only a flick of his fingers, the wild nature of the place seems to make way for him.


[Orientation]
The ritual of the gathering, as much of a ritual as anything can be here, bores him. He watches them scramble without participating, and if something catches his eye, he isn't above using his powers to snatch it away, if possible. Worldly possessions don't interest him; he hasn't had anything to his name in a very long time.

But the deck is infinitely more interesting than anything else he could conceive of, and he spends a majority of his time staring out into the abyss, hoping to catch glimpses of the great creatures that lost the bones he's seen. It's easy to lose track of time there.

The congregation hall holds equal interest, and he gets lost in those fractal windows. And after finding paper and pencils in the debris of the rooms and the nets, he sits on the floor and sketches his own patterns to match.


[Wildcard!]
Henry is usually found wandering around, trying to catch his bearings! Feel free to meet him up anywhere!

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